Plane Crash Game
A downloadable game
IMERSE YOURSELF ON YOUR IMAGINARY TO LEARN HOW TO FLY!
Get ready to meet James, our top-notch over the head flight instructor. His methods may be... exquisite, but he surely knows how to make you high! Fly high we mean. He can teach you, trust us.
With this experience you will simulate a flight lesson through you imagination! Doesnt that seem awesome? Just make sure to be nice with him, sometimes he's a little... extra. What can go wrong right? Just remember: relax, enjoy the moment and most important of all he doesnt accept returns.
Here are some key features about our flight school:
- Narrative-driven experience with multiple endings that will allow you to make whatever you want out of it! Just dont kidnap james, he's the only one we got left. Please.
- Ready for a change of air? So check this, in this game you'll have nooo graphics whats-so-ever. Weird, i know. But we got you curious. Let yourself imerse in this world and with James help use your creativity to recreate the challenges you'll be put through!
- Want more? BAM! Alternative controls. We have an eye tracker that interacts with you, the player, as a real mechanic! James will keep an eye on you. Unfortunatelly for now the machine is on maintainence, so you'll have to do it manually.
- Not enough yet? Well... its free, try it out. Once the prices up James wont leave your wallet. And you dont want to make this high ego bastar... sweet angel get the bad eye on you. Hehe.
Controls:
- To interact with the plane; Use your A and L buttons.
- To keep James happy: keep your eyes shut. Yes, Your eyes will influence this gameplay. Curious right?
- Also, to make the eye tracker activate manually use your P button every time you open them. You may need someone IRL supervising you for this, i hope the god damn machine gets fixes quick. Such a pain in - *comercial break*
The Studio:
Plane Crash® - Provisory prototype name was developed by PaPeRa Projekt® for an academic project at Lusofona University, Portugal, with the objective of making a playful digital experience game and some other boring stuff James wouldnt aprove of. Yes, ee're in character even in the credits baby.
The Team:
Status | Prototype |
Author | Papera Projekt |
Tags | Audio, Comics, flightsim, Narrative, Singleplayer |
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